Rulebook 8 Changelog

Note: In an attempt to increase clarity and address issues with the rulebook, there have been considerable changes to the wording and structure of many of the rules. This change log only takes into account major changes to rules that directly affect the meaning and adjudication of the rule. Please be sure to read the full rulebook to avoid missing other, more minor, changes.

Section 1  

The definitions have been moved to Appendix A. Section 1 is now a new section of “the basic rules of quidditch.”

Section 2

2.1.3.2. Extent of the keeper zone. The Keeper zone is redefined to fit the boundaries of the player area.

2.1.4.1. Penalty areas. The penalty area descriptions have been adjusted slightly to allow for greater flexibility.

2.1.5.2 Team Benches. The area for substitutes who are not about to enter play, team staff, and supplies has been loosely defined.

2.1.9.1. Field Markings. These have been clarified with a specific list of what must be marked in some manner, see the section for details.

2.2.1.2.B. Hoop diameter- the allowable inner diameter of the hoops has been reduced to between 32 and 34” (81 and 86 cm)

2.3.3.1.C. The Snitch sock must have a visible and unobstructed length of 10-14” (30-35 cm)

2.4.1. Broom Specifications. Brooms must be at least 32” (81cm) without bristles and cannot be longer than 48” (122cm).

2.4.3.The requirement to have brooms of equal weight is dropped unless the tournament is providing brooms in which case they must offer both teams brooms of the same specifications.

2.5.2.C. Jersey numbers have been restricted, please see the section for details.

2.5.4. Additional equipment. Clarifications of additional allowable equipment, such as padding, have been added see the section for details.

Section 3

3.2.1. Seeker related starting rules have been removed- these include: the seeker no longer being a position until the 17 minute mark, no more need for eyes to be closed, and no more waiting for the snitch runner to get out of sight.

3.3.1. All players currently participating in the game must stop immediately when the referee blows the whistle in paired short blasts.

3.3.4. Advantage has been entirely updated and rewritten.

3.3.5. Delayed Penalties. This is a new section, any calls that would be made by Assistant Refs should be considered Delayed Penalties.

3.3.6. A and B. Delay of game categories from FAQ added.

3.3.6. C. Keeper delay of game specified and keepers now lose immunity and sole possession powers once leaving the keeper zone until the other team possesses the quaffle.

3.1.4.B. The Seeker floor must be 18 minutes.

3.1.4.C. Snitch handicaps must follow these specific regulations.

3.5.2.I.ii. Scorekeeper must stop the game clock in overtime at the moment the Head Referee signals advantage.

Section 4

4.1.1.C.4. Delayed penalties, technical fouls, yellow cards, or red cards by the scoring team in the quaffle or bludger game negate goals. Penalties between the seekers or between the seeker and the snitch runner do not negate goals.

4.2.2.A. If the attacking team has not passed the mid-field line and a hoop or hoops they are attacking have become dislodged, the team may request the hoops be fixed before continuing play.

Former section 4.4.1 deleted-- Chaser restart has been removed. Chasers do not have to retreat from the opposing team’s keeper zone after a score.

4.5. The Snitch Catch- all off pitch snitch catch rules have been removed.

4.5.1.D. Any penalty by the team that caught the snitch in the seeking game results in the catch being called “no good.”

Section 5

5.1. The Mounted Broom- moved from section 6.1. to section 5.1. The manner in which a player must be mounted has been clarified and expanded.

5.1.2.B. If a player is dismounted by the actions of an opponent, that player may remount immediately without penalty.

5.2.1.B. A player is knocked out if that player is hit at the same time as bludger becoming dead or being caught.

Sections 5.2.3 Bludger Taps, 5.2.4 Catching Bludgers, 5.2.5. Blocking Bludgers, 5.2.6. Swatting Bludgers have been expanded and include significant clarification on the situations in which those actions are legal or illegal.

5.3.3. Unnoticed Knockout- The referee must make a second attempt to get the attention of a knocked out player, but if the player continues to ignore the knockout and play must be stopped a yellow card must be issued.

Section 6

Section 6 in particular has undergone significant modification to improve clarity and to address specific concerns. It is recommended that all players refamiliarize themselves with the section as a whole.

6.1. Former section 6.1. The Mounted Broom has been moved to section 5.1. A new section 6.1 General Player conduct has been created. This section includes the penalties for players disregarding referee instruction (yellow) and interacting in extreme and negative ways with officials, opponents, spectators, or event staff. (red)

6.2.1. New rule that covers in detail the Guidelines for substitutions.

6.2.2. The penalty for illegal substitution procedure has been modified. When a referee notices an infraction: the referee must tell the players involved to repeat the substitution from the point of the infraction, if the players do not follow this directive, or if the player entering play illegally interacts with play, the player who entered play must receive a yellow card.

6.2.3. Specific guidelines for changing positions have been added. The penalty for violation of position change procedure is a yellow card.

6.2.5. The penalty for a player leaving the substitute area has been changed to a technical foul.

6.3.1.1. The general provision that unintentional illegal physical contact is a yellow card has been removed. Players must immediately adjust illegal physical contact or receive a yellow card, unless otherwise noted.

6.3.1.3.A. Players may not slide toward an opponent or in any way that would cause the opponent to need to change direction to avoid being contacted.

Former section 6.3.1.5. Denying a scoring opportunity has been removed and the rules subsumed under other regulations.

6.3.1.5. Initial point of contact- the requirements for initial point of contact have been changed, contact must be initiated in the 180 degree plain between shoulders of  the player being contacted.

6.3.2.1. Incidental Contact or Grappling has been defined as a specific form of contact with the limitations listed here..

6.3.2.3. Pushing has been limited in the following ways: players may only use one hand to push, only a player with a ball or a player who is pushing a player with possession of a ball is allowed.

6.3.2.4. Charging has been limited so that only a player with a ball or a player charging a player with a ball is allowed.

Former section 6.3.9. “List of Fouls” has been moved to appendix B

6.4.1.2. A new type of foul, the “Technical Foul” has been created.

Former sections 6.4.2. through 6.4.6 which  list the various fouls of quidditch and what category they fall under have been moved to Appendix B.

Section 7

7.1.1. Rosters and players- teams must have seven players or more to begin a game but there is no seeker until the end of the seeker floor.

7.1.2. Coaches- the term coach has been expanded to include either a non-playing coach or a playing coach. All teams must now name a coach and an alternate coach prior to each game. All penalties have been updated to reflect whether the coach is playing or non-playing at the time of a foul.

7.1.3. The two-minimum rule has been corrected to state that, excluding the seeker, a team may not have more than four people who identify as the same gender in play.

7.2.2.1.B &C. Players may not use the ball associated with their position to mimic the actions of the ball of a different position or to intentionally interact with the snitch runner.

7.2.6.2. The rules for retrieval of  balls that have exited the player area have been adjusted, unless it would be dangerous or the quaffle would be given to a player in their opponent’s keeper zone play does not need to be stopped and the referee may allow the proper eligible player to retrieve the ball.

7.2.6.2.B. For bludgers the proper eligible player for a ball that exits the player area has been changed to the player nearest the ball when it crosses out of the player area.

7.3.3.2.C. When a keeper leaves that keeper’s own keeper zone while that keeper’s team has possession of the quaffle the keeper loses all keeper zone specific powers until the other team gains possession of the quaffle.

7.4.2.6. Guarding bludgers- several clarifications have been added regarding actions that are and are not to be considered guarding a bludger.

Former 7.4.3.B. Immunity while recovering a bludger from the spectator area has been eliminated.

7.6.4.1.A. Legal contact between seekers and snitch runners has been expanded to included incidental contact and pushing the snitch runner’s arms.

7.6.4.1.C.ii. If a snitch runner must adjust clothing then the snitch is uncatchable until the snitch runner has completed this adjustment and is given a three second start.

7.6.5. Seekers are now subject to all stoppages and must stop play immediately when the referee blows a whistle in paired short blasts.

Section 8

8.1.2.q. The head referee is ultimately responsible for knowledge and communication of the game score.

8.2.2.2. An assistant referee position dedicated to monitoring quaffle play may be instituted.

8.2.5.f. The scorekeeper is responsible for the reporting the seekers and snitch runner into the game and releasing them.

8.2.5.g. The scorekeeper must give clear signals regarding the time remaining in overtime and must stop the game clock on any signal of advantage from the head referee.

8.3.3.1. After being released at Brooms Up the snitch runner may not be caught until the 18 minute mark of game time.

8.3.3.3. Once the snitch runner has been released onto the pitch at the 18 minute mark the snitch runner may not leave the player area.

8.3.4. Spectacles must be approved prior to the game by the head referee, must not be biased toward either team, must not delay the game, and must not interfere with players other than the seekers.

8.3.8.1. The snitch runner must not make contact with a seeker’s head, neck, or groin, must not make contact with a seeker’s legs below the knee and must never play recklessly or dangerously.